Monday, November 23, 2009

Thanksgiving

Today is a day to reflect back, take stock in the present and acknowledge the gratitude we have for the millions of little things that make up a life. I can't possibly sum up the feelings of love and appreciation I have for my family, friends and the God who blessed me with them... in a blog post. You can't sum up a life, but a career? That's digestible.

Last Friday night I had the incredible opportunity to host the Toy and Game Inventor Awards at the Adler Planetarium in Chicago. These awards are to toy and game inventors, what the Oscars are to actors, the difference being that game and toy inventors are anonymous. In that regard, these awards carry with them a gravitas for the inventors, some who have worked for 30 years providing countless moments of fun to strangers around the world. For them, this event may very well be their first moment of public acknowledgment, recognition and yes, thanks.

Adler Planetarium was the perfect venue for the evening. Overlooking Lake Michigan and the Chicago skyline, Toy Nation mingled before settling into their seats for what would turn out to be a very special evening, indeed. The winner of the award for Excellence in Toy Design went to Russell Hornsby, founder of Cepia, the company behind Zhu-Zhu Pets. Since they are the "must have," "sold out everywhere" toy of 2009, the evening began with a buzz of excitement. Russell was in Hong Kong, undoubtedly trying to get Hamsters on a boat, but his daughters came forward and gave a heartfelt acceptance speech that only proud daughters could give.

Leslie Scott, the inventor of Jenga was the next presenter. She flew in from London for the event and was the perfect person to announce the winner of the award for Excellence in Game Design. The place erupted when Leslie read, "The winner is... Peggy Brown!" Peggy's humorous, yet emotional speech set the tone for the rest of the evening. Laughs and tears would follow.

Jack Degnan won Rising Star Inventor and his humble speech thanking everyone for welcoming him into the industry was great. Actor John Ratzenberger videotaped a fun tribute to the kids nominated for Young Inventor of the Year and helped award it to Seth Calvin. Bruce Lund (TMX Elmo among many other toys) won the TAGIE Humanitarian Award for his generosity and his work with Big Brothers Big Sisters. More warmth, more gratitude.

Next Betty James won the first ever TAGIE Award In Memoriam. We played some footage of her from our TOYLAND film, in which she tells the story of saving her family and the company she co-founded, after her husband suddenly left her. Not a dry eye in the house.

Finally, Reuben Klamer was awarded the TAGIE Lifetime Achievement award. Reuben invented The Game of Life, 1-2-3 Roller Skates, Moon Rocks, Bash, and dozens and dozens of other toys and games. George Burtch of Hasbro gave a wonderful introduction and then Reuben made his slow journey to the stage, with a little help from his friends, riding a wave of applause. Although Reuben needed help getting to the podium, once there, he needed no help in giving his incredible speech. He took the crowd on a sentimental journey that kept us in stitches and at times, on the verge of tears. No one there will ever forget it.


There was a moment during Reuben's speech that I looked around the room at friends with an overwhelming feeling of gratitude. I got into this crazy business in 1990, after being influenced by the phenomenal success of Trivial Pursuit and Pictionary. There was Richard Gill, who took those two games around the world by securing licensing deals in the '80s and '90s. I have thanked him on many occasions for being a part of the games that I credit for having gotten me into the toy biz. There was Gary Donner, who is a part of the team who invented a game called Buzzword. That night he pulled me aside and thanked me for clearing the way for his game with my games, TriBond and Blurt. And we all played and were influenced by The Game of Life.

What Reuben did in his career matters. Not just in terms of the benefit of play to children and the influence that playthings have on all of us, but in terms of launching the careers of others. This idea, that we are all connected, is alive and well in the toy invention business. The woman who conceived and founded the Chigago Toy and Game Expo and the Toy and Game Inventor Awards knows this. Mary Couzin once emailed me a lead for a media story and when I emailed her back to thank her, she wrote in response, "...always looking out for my friends. A rising tide floats all boats."

A rising tide floats all boats. Thank you Mary, for a philosophy of generosity that permeates our business. And with generosity comes thankfulness.

Happy Thanksgiving, everyone.

WGN "THE BRICK" AND BLURT!

I've been on The John Williams Show numerous times over the past 15 years, but this one will go down as most memorable. I got to Tribune Tower early on Friday and stopped for a picture of the Showcase Studio before my segment.


As you can see, the window at far left is intact as it reflects the white truck. I then headed into the studio reception area and relaxed.


As I waited for the producer to arrive to take me to the studio, it became apparent to me that something was going on because the receptionist was a bit agitated. That's when the producer arrived and told me what had just happened.

A disheveled woman had hoisted a large brick over her head and hurled it through the very window I had just taken a picture of not 5 minutes earlier. She then went and sat down in the middle of Michigan Avenue and stopped traffic. She was promptly arrested and taken away. Inside the studio I found a calm John Williams and a pumpkin-sized hole in the outer glass pane which looks out onto Michigan Avenue.


Soon about 15 or so WGN employees joined us in the studio to see the damage and hear John, who hadn't even acknowledged what had happened as it went down live, explain what happened on the air. I was a fly on the wall, listening to everyone share what they saw and heard. It was captivating.

It was a tough transition going from flying bricks to Blurt, but we managed. John, who is a really great guy, kept me on through the break and we played Blurt with a handful of callers who went up against Leslie Keiling and Steve Bertrand. It was a hoot.


After all the BLURTING, I snapped a few more pics of the hole from both sides of the glass. Back outside, local news crews arrived to film the aftermath. Just another day on the worldwide Blurt tour!

EPILOGUE: You can see/hear me in this video as I wait to go on air. I'm the bonehead who says, "I must have just missed it, because I came from Starbucks and walked..."

Sunday, November 22, 2009

Hot Toys and Games for the Holidays

I'm in the Windy City for the Chicago Toy and Game Fair and will post something in a few days on all the crazy details. Until then, here's a bit of fun on WGN TV!

Friday, November 13, 2009

Gotta Favorite Game?


I was in our local Learning Express yesterday talking games with Mia McCormick of SNN News 6 and as we scanned the huge selection of games, we commented on our favorites. One that we both agreed on was a game called Sequence. There were others, but I'm curious to know what your favorites are.

So what are your favorite games, and why?

Friday, November 6, 2009

Cause and (Special) Effects

Maybe I'm obsessed with Mouse Trap because we've been editing our documentary film, TOYLAND which includes an interview with Burt Meyer, co-inventor of the game, but this commercial made me want to turn the crank on that classic piece of plastic.



Thanks, Dave!

Wednesday, November 4, 2009

Daytime!

Played some fun games on Daytime today with Dave Nemeth. Great guy! He really liked Djubi!



Also check out:

Jishaku: The Game of Magnetic Action from RSV Productions. Carefully place all your magnets before your opponent, but be careful! The magnetic force make the magnets AND YOU, jump! Suspenseful fun at its best. In my 20 years in the industry, I've never seen a strategy game that plays like a party game. Great fun! $19.95 for ages 8+

Time's Up
: The Fast Paced Guess-Who-I-Am Game from R&R Games. $29.95 for ages 12+. Time's Up asks you to describe as many famous people to your teammates as you can in 30 seconds. That's the first round. Round two has your team guessing the same famous people, but with only one word as the clue. Round three? No words, just charades. Ingenious Fun. $29.95 for ages 12+

Blurt: The Uproarious Word Race Game from Educational Insights. Players hear simple descriptions to common words and must be first to blurt out answers before anyone else. So simple, yet so silly. Will your mouth keep up with your mind? I designed Blurt for kids, but it's become a hit with adults as a party game! $29.95 for ages 7+.

Last Word: The Uproarious Race to Have the Final Say
from Buffalo Games. Be the first Player to advance to the Finish by creatively connecting Subjects and Letters, while racing a Random-Interval Timer and the other Players, for example, Subject: "Vegetables"... Letter: "C". Players yell out... Carrots, Cucumbers, Corn, Cauliflower, 'tick-tick' ... The player with the Last Word before the timer sounds advances. $19.95 for ages 10+.

Sunday, November 1, 2009

Newsflash Charlie Brown

Checking a bag on United?

$20

Want an exit row seat on United?

$15

Peace of mind in knowing that The Great Pumpkin will be handling all the important procedures should we encounter an emergency?

PRICELESS

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